"Nightblades are spellcasters who use their magics to enhance mobility, concealment, and stealthy close combat. They have a sinister reputation, since many nightblades are thieves, enforcers, assassins, or covert agents." (Morrowind player's manual)
Just about the ultimate mage-thief combination. Decent combat, magic and thieving skills, though a little light on healing abilities. Nightblades travel light, so don't be expecting to beef up this character very easily (no skills in Strength and Endurance). But if your playing style runs to "hit-and-git," the Nightblade is for you.
Specialization | Magic |
Favored Attributes | Willpower, Speed |
Major Skills | Mysticism, Illusion, Alteration, Sneak, Short Blade |
Minor Skills | Light Armor, Unarmored, Destruction, Marksman, Security |
Starting Spells | Shield (5 points for 30 seconds) Water Walking (60 seconds) Chameleon (10% for 30 seconds) Sanctuary (10 points for 30 seconds) Almsivi Intervention (teleport to the nearest Temple) Divine Intervention (teleport to the nearest Imperial Shrine) Detect Creature (detect animal within 50-150 feet for 5 seconds) |
Combat | none |
Magic | Mysticism, Illusion, Alteration, Destruction, Unarmored |
Stealth | Sneak, Short Blade, Light Armor, Marksman, Security |
Strength | |
Intelligence | Security |
Willpower | Mysticism, Alteration, Destruction |
Agility | Sneak, Light Armor, Marksman |
Speed | Short Blade, Unarmored, |
Endurance | |
Personality | Illusion |
Luck |