Crusader
"Any heavily armored warrior with spellcasting powers and a good cause may
call himself a crusader. Crusaders do well by doing good. They hunt monsters and
villains, making themselves rich by plunder as they rid the world of evil" (Morrowind player's manual)
Don't go whole-hog on the Destruction or Restoration spells. Unless you took
a race or birth sign that enhanced your Magicka, you're not going to have the
points for anything fancy. If you did and need to beef up your INT for more
magicka, make potions and sell them. Ingredients can be had for almost nothing
except the time to collect them. Notice that there are no thieving skills, so be
prepared to wear out a lot of lockpicks and probes.
Specialization |
Combat |
Favored Attributes |
Agility, Strength |
Major Skills |
Blunt Weapon, Long Blade, Destruction, Heavy Armor, Block |
Minor Skills |
Restoration, Armorer, Hand-to-Hand, Medium Armor, Alchemy |
Starting Spells |
Fire Bite (Damage 15 to 30 points on Touch) |
Combat |
Blunt Weapon, Long Blade, Heavy Armor, Block, Armorer,
Medium Armor |
Magic |
Destruction, Restoration, Alchemy |
Stealth |
Hand-to-Hand |
Strength |
Blunt Weapon, Long Blade, Armorer |
Intelligence |
Alchemy |
Willpower |
Destruction, Restoration |
Agility |
Block |
Speed |
Speed |
Endurance |
Heavy Armor, Medium Armor |
Personality |
|
Luck |
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