Archer

PRIMARY Archery, Hand-to-Hand, Dodging Expertise with Missile Weapons
No Plate
No shield at all
MAJOR Axe, Blunt Weapon, Critical Strike
MINOR Long Blade, Short Blade, Climbing, Jumping, Running, Swimming

MAX HP/LEVEL:
13

Increased: STR, AGI, SPD
Decreased: INT, WIL, PER

STARTING SPELLS: none

The Archer is a variation on the Warrior, but with more restrictions. It's a playable class, especially with the extra health points. But Archery as a Primary will help only if you can see your target before your target sees you and Hand-to-Hand is a difficult skill to develop to high skill levels. The Archer's increased speed, agility and health points made Privateer's Hold pretty much a cake walk, but the armor restrictions were a hinderance. Best advice is to invest in lots of Healing potions/items, develop those Minor weapon skills as quickly as possible, rest frequently and take the Short Blade/Ebony Dagger options when answering the background questions.