Acrobat

PRIMARY Jumping, Dodging, Running Athleticism
Adrenaline Rush
No Axe
Leather only
No shields at all
MAJOR Climbing, Hand-to-Hand, Stealth
MINOR Pickpocket, Critical Strike, Backstabbing, Short Blade, Archery, Swimming  
MAX HP/LVL:  8 Increased:  AGI, SPD, LUC
Decreased:  STR, INT, WIL, END
Starting Spells:  none

The Acrobat is one of two character classes you will seldom encounter as an opponent in the game.  Because of the armor and shield limitation, players of this class should develop a very careful style of play.  The Acrobat is one class that should run everywhere, jump at every opportunity and climb everything in sight.   With the character's default mana points at .5x intelligence (which is already lower than normal), getting  early access to potions and items should be a high priority.  Developing the character to the highest possible levels will be a chore since no Guild offers training in Hand-to-Hand , but the prohibition against shields of any type means Hand-to-Hand is available at a single keystroke.  Answering the background questions in favor of the short-blade skill and selecting the Ebony Dagger will get the character off to a good start and building END for extra hit points or STR for extra hitting power would be a wise move.