Acrobat |
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PRIMARY | Jumping, Dodging, Running | Athleticism Adrenaline Rush No Axe Leather only No shields at all |
MAJOR | Climbing, Hand-to-Hand, Stealth | |
MINOR | Pickpocket, Critical Strike, Backstabbing, Short Blade, Archery, Swimming | |
MAX HP/LVL: 8 | Increased: AGI, SPD, LUC Decreased: STR, INT, WIL, END |
Starting Spells: none |
The Acrobat is one of two character classes you will seldom encounter as an opponent in the game. Because of the armor and shield limitation, players of this class should develop a very careful style of play. The Acrobat is one class that should run everywhere, jump at every opportunity and climb everything in sight. With the character's default mana points at .5x intelligence (which is already lower than normal), getting early access to potions and items should be a high priority. Developing the character to the highest possible levels will be a chore since no Guild offers training in Hand-to-Hand , but the prohibition against shields of any type means Hand-to-Hand is available at a single keystroke. Answering the background questions in favor of the short-blade skill and selecting the Ebony Dagger will get the character off to a good start and building END for extra hit points or STR for extra hitting power would be a wise move.